New Steps for a Safe Future
The New Steps Safe Future (NSSF) consortium today wrapped its second Learning, Teaching and Training Activity (LTTA2) in Dublin, a five-day programme of workshops, hands-on app training, field exercises and strategy sessions hosted by SITES. Representatives from four partner organisations across Europe joined SITES staff and invited experts to share best practice and co-create tools that use the STEAM approach to strengthen climate education. The week combined participatory learning sessions, practical demonstrations of mobile educational tools and site-based exercises designed to test digital approaches in real learning contexts.
The week opened with a “My Green Footprint” icebreaker and an interactive quiz on the project’s learning modules, setting a collaborative tone for the week. During the second day, SITES led focused sessions on mobile applications for educational purposes, with representatives Mauro Amoruso, Francisco García and Elena Borsari delivering engaging workshops and demonstrations that examined app benefits, classroom integration strategies and concrete steps for embedding apps into STEAM lessons.
On Wednesday, expert Angela Bruzzone presented AWorld as an outstanding example of an app that can drive behavioural change, followed by Q&A and group reflection on transferability to partner contexts. Participants tested mobile apps in situ during a guided walking tour and at the National Gallery of Ireland to explore how digital tools can enrich contextual learning and observation exercises.
Two intensive digital-app training and brainstorming sessions yielded critical feedback and concrete improvement plans for the project’s learning app, as well as draft strategies (SWOT + stepwise action plans) for classroom integration. Roundtable discussions identified successes, challenges and practical actions for the next project period.
Participants left the LTTA2 with tested lesson concepts and an initial set of app improvement recommendations, draft strategies for integrating mobile apps into STEAM curricula (including SWOT analyses and stepwise implementation plans), and a reinforced cross-partner network for piloting resources in schools and universities across Europe.
Our consultant Mauro Amoruso highlights:
“This LTTA has transformed ideas into concrete classroom strategies. Hearing partner experiences and testing apps in real contexts showed us how classroom-ready tools can improve both engagement and measurable learning outcomes”.
We sincerely thank the partner organisations’ participation and enthusiasm during this week, and hope for an excellent resolution of the project at the next TPM in Budapest.